A Moonpool, Vehicle Mod Station, your favorite power source, and a Scanner Room can all fit in a few lockers. but carrying a “Skeleton-Base” with you, is a bit more intensive. Building a Fabricator and Mod Station in the Cyclops is a no-brainer. Last, but not least, is being able to craft anything you need while on the go. After that, the Cyclops gets its own Thermal Upgrade and you’ll be struggling to run out of power. Once you get the Vehicle Mod Station for the Moonpool, the Seamoths Solar Upgrade and the PRAWNs Thermal Upgrade will be your new Chargers. In the beginning, you’ll want a locker filled with the materials for a Corridor, some Chargers, and a few Solar Panels. and how you recharge depends on how far you are in the game. Second is power, which can be a bit tricky. When you get a Stillsuit and Thermoblade, you’ll never go hungry or thirsty again. Just a few Plant Pots or a Growbed filled with your favorite edible plants, and you’re good to go. Yup, and it’s relatively easy to make the Cyclops self-sustaining.įirst and foremost is food/water.